AI Insights · Timothy · October 2024
Top 5 Business Games on iOS in Switzerland Q3 2024
Explore the performance of the top 5 business games on iOS in Switzerland for Q3 2024, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2024, the top five business games on the iOS platform in Switzerland showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insightful metrics for these applications.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw its weekly revenue peak at around $9K in mid-July, followed by a gradual decline, ending September at approximately $4.6K. Downloads initially decreased from 486 in early July to a low of 174 in late August, but later rebounded to 754 by the end of September. The game's active users mirrored this trend, starting at 1.1K and declining to 599 in late August, before climbing to 1.3K by the quarter's end.
My Perfect Hotel by SayGames LTD maintained a relatively stable revenue throughout the quarter, reaching a high of $1.8K in early August and closing September at $1.5K. Its downloads exhibited a downward trajectory from over 2.9K in early July to about 1.2K in early September, with a slight recovery to 1.9K by the end of the month. Active users saw a decline from 7.7K to 4.8K from July to early September, eventually rising to 5.9K by the end of the quarter.
Idle Bank Tycoon: Money Game by Kolibri Games GmbH experienced fluctuating revenue, peaking at $1.5K in mid-August and ending at $1.3K in September. Downloads surged from 174 in early July to over 1K by the end of July, then fell to 110 in late August, before ending September at 795. Active users increased from 1.4K to 3.1K by early August, then decreased to 1.3K in late August, ultimately recovering to 2.7K by the quarter's end.
Grand Hotel Mania: Management by MY.GAMES B.V. saw its revenue peak at $972 in late September, with a generally stable trend throughout the quarter. Downloads remained low, starting at 86 in early July and slightly rising to 55 by the end of September. Active users saw a gradual decline from 1.2K in early July to 914 by the end of September.
Lastly, Trash Tycoon Idle Empire from SUPERSONIC STUDIOS LTD showed a significant revenue increase, peaking at $1.3K in late August and ending at $1.1K in September. Downloads were relatively stable, with minor fluctuations, starting at 273 and ending at 253. Active users increased from 410 in early July to 575 by the end of September.
Overall, these games demonstrated diverse performance trends across different metrics. For more detailed insights and data, visit Sensor Tower.